CyberWolf-DarkMoon Chronicles
An original action title. Its score is being written in-house, at Mythik Records.
Venture · Games
Forging worlds. Anchoring reality. A studio that builds mythologies first and the games that live inside them second.
Flagship title · In production
Reality hangs across seven metaphysical layers — Light, Shadow, Water, Stone, Stars, Wind and Flame — each held in place by a living demigod called a Foldborn. When the Unfolding begins collapsing those layers inward and the entropy-driven Rift Sovereign wakes to devour the Foldstream, all seven Foldborn have to stand together for the first time in centuries.
More of this world will appear here as the art does. We would rather show you something finished than describe something unfinished.
Most studios start a game by inventing somewhere to set it. Ours start with libraries that already exist — novels written, finished and published under this company's own imprint, with their canon settled before a line of game code is written.
That is the point of a games studio sitting beside a publishing arm rather than separately from it. The adaptation does not have to negotiate for the rights, and it does not have to guess what is true.
Also in production
An original action title. Its score is being written in-house, at Mythik Records.
An anthropomorphic multiverse, and the chimera companions who live in it.
In planning and development
Both are written. You can read them now, on the imprint's own site, while the games are being built.
Adapted from the five-book saga. Hayley Marrow, the fire locked inside her at ten, and the lock breaking.
Adapted from the five-book series. A girl who died of an experimental cure, woke up changed, and became the thing every ancient House wants to own.
No release dates appear on this page on purpose, for the same reason they do not appear on the imprint's: a date announced before the work behind it exists is a guess, and a company that posts a date it misses has spent something it cannot buy back.